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I got some errors:
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)
Granted I'm using a mac, and I know Godot 4 web builds don't seem to work well on Macs
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I got some errors:
Granted I'm using a mac, and I know Godot 4 web builds don't seem to work well on Macs